Hi,
I red here, that someone asked to synchronize 2 computers with server, and
answer was yes, it's OK.
But I have little bit harder situation here.
I don't know which data you save to db file, so I don't know if is possible to
do this.
I have 2 computers, backup flash drive, and server (not now, but in future I
hope). Answer is, if I can synchronize computer with computer, but when both
computers will not be started, synchronize it with server, and when I'll start
second computer, synchronize it. And sometimes synchronize it for security
with flash drive.
Somethink like here
[404, Invalid URL: http://dl.dropbox.com/u/30821905/wanted-sync.jpg]
Thanks for answer
FFS is very great and easy to use program, which is enough for me, so I hope,
that we can find some solution to this problem :)
Thanks again
Synchronize across more devices
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What a nice picture! :) So you basically want to sync "everything against
everything"? Automatic variant will do this, no matter how complex the setup
(each db file keeps track of all its sync partners). Conceptually this models
a "shared ownership" relationship, i.e. each source "owns" the data, so that
all changes will be propagated.
everything"? Automatic variant will do this, no matter how complex the setup
(each db file keeps track of all its sync partners). Conceptually this models
a "shared ownership" relationship, i.e. each source "owns" the data, so that
all changes will be propagated.
Thanks for picture :) It was for better presentation.
I hope, that I understood it. So when I synchronize Computer1 with Flash, and
later change something in Computer2, after this, i synchronize Computer2 <->
Computer1, and Computer2 <-> Flash, then I should have actual files in all 3
devices?
You said, you store data in every DB file about every partner? It seems for me
little bit untypically, but maybe it is right way.
One OT question. I'm now at high school, and we are learning C++, so I though
that I can go through your code, what I need to run this program in debbuger?
I tried VS 2010, it student license, there is everything, C#, C++ etc... But
it wrote to me, that there are missing some libraries, I think it were some
GUI libraries.
P.S. Sorry for mistakes in first post, I typed it fast, and when I read it
after sended, I was shocked, but I can't see Edit button...
I hope, that I understood it. So when I synchronize Computer1 with Flash, and
later change something in Computer2, after this, i synchronize Computer2 <->
Computer1, and Computer2 <-> Flash, then I should have actual files in all 3
devices?
You said, you store data in every DB file about every partner? It seems for me
little bit untypically, but maybe it is right way.
One OT question. I'm now at high school, and we are learning C++, so I though
that I can go through your code, what I need to run this program in debbuger?
I tried VS 2010, it student license, there is everything, C#, C++ etc... But
it wrote to me, that there are missing some libraries, I think it were some
GUI libraries.
P.S. Sorry for mistakes in first post, I typed it fast, and when I read it
after sended, I was shocked, but I can't see Edit button...
- Site Admin
- Posts: 7282
- Joined: 9 Dec 2007
> So when I synchronize Computer1 with Flash then I should have actual files
in all 3 devices?
Yes.
> I'm now at high school, and we are learning C++, so I though that I can go
through your code, what I need to run this program in debbuger?
You'll need at least VS2010 Express, wxWidgets and Boost. Details can be found
in Compile.txt.
in all 3 devices?
Yes.
> I'm now at high school, and we are learning C++, so I though that I can go
through your code, what I need to run this program in debbuger?
You'll need at least VS2010 Express, wxWidgets and Boost. Details can be found
in Compile.txt.
Nice, thanks for everything.
Just one idea, it would be great, if FFS support more protocols, for example
FTP, Samba etc...
Just one idea, it would be great, if FFS support more protocols, for example
FTP, Samba etc...
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- Posts: 7282
- Joined: 9 Dec 2007
FreeFileSync supports both MTP (mobile devices) and SFTP directly as of version 7.2.